Skill or chance? The USD7 billion question that can make or break India’s online gaming industry.

Synopsis

Not many businesses in India have been at the centre of controversies like online gaming. From the question of whether a game is skill or chance based to varying interpretation of rules in different states, the online gaming industry is facing several challenges. To unlock the true potential of the segment, a common set of pan-India rules is necessary.

In mid-September, Mobile Premier League (MPL) became India’s second gaming unicorn, raising funds from investors led by Legatum Capital at a valuation of USD2.3 billion. A few weeks later, even as investors were celebrating the phenomenal growth of the three-year-old startup, Karnataka banned the country’s first gaming unicorn, Dream11, for ‘promoting gambling’.Clearly, a cat-and-mouse game is underway in one of India’s fastest-growing

  • GIFT ARTICLE
  • FONT SIZE
  • SAVE
  • PRINT
  • COMMENT

Sign in to read the full article

You’ve got this Prime Story as a Free Gift

Already a Member?

THE GREAT DIWALI OFFER

GET FLAT 30% OFF

ON ET PRIME MEMBERSHIP

Get Offer

Why ?

  • Exclusive Economic Times Stories, Editorials & Expert opinion across 20+ sectors

  • Stock analysis. Market Research. Industry Trends on 4000+ Stocks

  • Clean experience with
    Minimal Ads

  • Comment & Engage with ET Prime community

  • Exclusive invites to Virtual Events with Industry Leaders

  • A trusted team of Journalists & Analysts who can best filter signal from noise

Stay connected with us on social media platform for instant update click here to join our  Twitter, & Facebook

We are now on Telegram. Click here to join our channel (@TechiUpdate) and stay updated with the latest Technology headlines.

For all the latest Technology News Click Here 

 For the latest news and updates, follow us on Google News

Read original article here

Denial of responsibility! TechiLive.in is an automatic aggregator around the global media. All the content are available free on Internet. We have just arranged it in one platform for educational purpose only. In each content, the hyperlink to the primary source is specified. All trademarks belong to their rightful owners, all materials to their authors. If you are the owner of the content and do not want us to publish your materials on our website, please contact us by email – [email protected]. The content will be deleted within 24 hours.